This project utilizes machine learning and computer vision to create a highly responsive and adaptive environment that senses the emotional state of its users through body language analysis. It is specifically designed to support children with emotional and expression disabilities, offering them an intuitive, non-verbal way to interact with and feel understood by the space around them. The ultimate goal is to foster a more meaningful connection between these children and the world, empowering them to express themselves and feel comforted.
The installation employs a combination of Kinect sensors and machine learning algorithms to analyze users' posture, gestures, and movements. By interpreting these signals, the system can infer the emotional state of the child—whether they are anxious, relaxed, or distressed—and respond accordingly. This technology provides a unique, non-intrusive means of detecting emotions in children who may have difficulty with traditional verbal or facial expression methods.
Once the system detects a user’s emotional state, it adjusts the installation space in real-time to create a supportive and soothing environment. This could involve changing the ambient lighting, sounds, or visual projections, creating a sensory environment that adapts to the child’s needs. For example, if a child is anxious or overwhelmed, the space might dim the lights and introduce calming visuals and sounds to help ease their emotional state. These adaptive responses are designed to reduce sensory overload and promote emotional balance.
The installation is tailored to help children with emotional and expression disabilities feel more understood and connected to the world. By creating a safe space where their emotions are recognized and supported, the project aims to reduce feelings of isolation and frustration. This interaction also encourages the development of emotional regulation skills, helping children learn to navigate their feelings in a more empowered and comfortable way.
This project also holds potential for broader therapeutic applications. The combination of computer vision, machine learning, and environmental control offers a novel approach to emotional therapy, providing children with an interactive platform that responds directly to their emotional needs. Beyond the installation space, this technology could be further integrated into therapeutic environments, schools, and homes to provide consistent emotional support for children with disabilities.
Daaa is a junior developer specializing in game dev, computer graphics, and machine learning. He is currently involved in projects integrating ML into games and graphics, aiming to push the boundaries of interactive experiences. With a solid foundation in programming and hands-on experience in Unity, Daaa is eager to expand his skills and contribute to innovative projects. His passion for learning combined with his growing expertise in ML, makes him a promising talent in the evolving landscape of digital media and immersive technologies.
Interdisciplinary is precisely what I am good at. Every time the inspiration burst, in order to set the idea free from limits, I would learn some new skills to counter the challenge. Over time, I have broadened my skillset widely open, from art to tech, from reality to virtuality. Below is an axis graph to explain the Art-Tech/Digital-Physical coordinate of the skillsets used in my projects.
Thanks to Matthew P Munger who created and shared this open source MattOS. This is really a powerful and enjoyable tool to use. I also learned a lot from how he manages this front-end system. Welcome to check out and support his work!
Maybe it's not a good idea to shut my website down without a hardware reset button. Proceed?
Just kidding. Nothing was actually shutdown. It wouldn't have been a good idea. Do it again?
Permission denied. Please reconsider your actions.